Thursday, 21 October 2010

with the ear, first i needed to select it, after doing this i clicked on "planar" it is next to the "cylindrical" option i pressed before.

after this, i had to press "fit" and "align X" this produced a square around the ear.

i then clicked "pelt", and the following image apears.

this will basically pull the polygons apart, until it is a flat shape.

to start with, i selected the vertex in teh circle around my ear, and then scaled them rough until it was 2x the size, i then increased the "simulation samples to around 15 and pressed "start pelt"

the result is teh ear being pulled in every direction until it is flatterned.


as it stands, the image is massive, so i selected it all and scaled it down so that it the right size.

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