i needed to do the material for the head and ear seperate, as the ear is very complicated.
to start with, above "editable poly" i clicked on the modifier list and found "unwrap UVW" i then selected face mode.
i then highlighted the whole head, apart from the ear, which will be done differently.
i then scrolled down and selected "cylindrical"
this then produces a cylindrical shape around my head, using the scale tool, i enlarged the shape so that it enveloped my whole head, i then closed "Symmetry" so i had only half a head.
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